Indispensable to generate experiences of gamification in inverted classroom. You can create 4 or 5 types of activity in which students must participate, being able to do it from their cell phones. Promotes motivation and participation.
Test Maker
GoConqr
This tool allows you to create mental maps, notes, flow diagrams, slides, tests and mnemonic files that can be integrated into courses with virtual sequence. Each of the obtained objects can be downloaded and shared online to work with someone else synchronously or asynchronously.